Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997
In this survey, we summarize different modeling and solution concepts of networking games, as well as a number of different applications in telecommunications that make use of or can make use of networking games. We identify some of the mathematical challenges and methodologies that are involved in these problems. We include here work that has relevance to networking games in telecommunications from other areas, in particular from transportation planning. © 2004 Elsevier Ltd. All rights reserved.
Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997
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