Workshop paper
Accelerating Presto with GPUs
Daniel Bauer, Luis Garcés Erice, et al.
VLDB 2026
Online games are a rapidly growing Internet application. In order to run a successful online game, game companies and game infrastructure providers must properly manage game workloads and content so that they can maximize player satisfaction while minimizing their own costs. Toward this end, this paper provides a comprehensive, long-term analysis of several popular online games and their players using one of the richest data sets available for online games. © 2006 IEEE.
Daniel Bauer, Luis Garcés Erice, et al.
VLDB 2026
Lerong Cheng, Jinjun Xiong, et al.
ASP-DAC 2008
Khaled A.S. Abdel-Ghaffar
IEEE Trans. Inf. Theory
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IEEE Communications Magazine