S. Sattanathan, N.C. Narendra, et al.
CONTEXT 2005
This paper initiates a study of connections between local and global properties of graphical games. Specifically, we introduce a concept of local price of anarchy that quantifies how well subsets of agents respond to their environments. We then show several methods of bounding the global price of anarchy of a game in terms of the local price of anarchy. All our bounds are essentially tight. © 2010 Elsevier B.V. All rights reserved.
S. Sattanathan, N.C. Narendra, et al.
CONTEXT 2005
Erich P. Stuntebeck, John S. Davis II, et al.
HotMobile 2008
György E. Révész
Theoretical Computer Science
Lixi Zhou, Jiaqing Chen, et al.
VLDB