Placement of multimedia blocks on zoned disks
Renu Tewari, Richard P. King, et al.
IS&T/SPIE Electronic Imaging 1996
In this paper, a dynamic theory for the kernel of n-person games given by Billera is studied. In terms of the (bargaining) trajectories associated with a game (i.e. solutions to the differential equations defined by the theory), an equivalence relation is defined. The "consistency" of these equivalence classes is examined. Then, viewing the pre-kernel as the set of equilibrium points of this system of differential equations, some topological, geometric, symmetry and stability properties of the pre-kernel are given. © 1977 Physica-Verlag.
Renu Tewari, Richard P. King, et al.
IS&T/SPIE Electronic Imaging 1996
Ziv Bar-Yossef, T.S. Jayram, et al.
Journal of Computer and System Sciences
Michael Ray, Yves C. Martin
Proceedings of SPIE - The International Society for Optical Engineering
Kenneth L. Clarkson, K. Georg Hampel, et al.
VTC Spring 2007