Rafae Bhatti, Elisa Bertino, et al.
Communications of the ACM
Online games are the future of the interactive entertainment industry. The idea of integrating business services into online games holds a number of exciting possibilities for new business models, new markets, and new growth. We describe an architecture, Business Integration for Games, and an implementation prototype, for integrating online games with business services. We also describe a demonstration system that embeds our prototype into the popular first-person-shooter game Quake II™. © Copyright 2006 by International Business Machines Corporation.
Rafae Bhatti, Elisa Bertino, et al.
Communications of the ACM
Michael C. McCord, Violetta Cavalli-Sforza
ACL 2007
Minkyong Kim, Zhen Liu, et al.
INFOCOM 2008
Rajeev Gupta, Shourya Roy, et al.
ICAC 2006