Compression scheme for digital cinema application
Ligang Lu, Jack L. Kouloheris
IS&T/SPIE Electronic Imaging 2002
A pebble game on graphs is introduced which bears the same relationship to the ordinary pebble game as auxiliary pushdown machines bear to ordinary machines. The worst-case time-space trade-off for pebbling with an auxiliary pushdown is shown to be T = N exp e( N S) (where T denotes time, S denotes space and N denotes the size of the graph), which contrasts with T = N exp exp e( N S) for ordinary pebbling. The significance of this result to various questions concerning relations among complexity classes is discussed. © 1981.
Ligang Lu, Jack L. Kouloheris
IS&T/SPIE Electronic Imaging 2002
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Ergodic Theory and Dynamical Systems
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