Xiaozhu Kang, Hui Zhang, et al.
ICWS 2008
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Xiaozhu Kang, Hui Zhang, et al.
ICWS 2008
Yun Mao, Hani Jamjoom, et al.
CoNEXT 2006
Robert C. Durbeck
IEEE TACON
Alfonso P. Cardenas, Larry F. Bowman, et al.
ACM Annual Conference 1975